If you're looking for a highly replayable JRPG, here are 8 NieR: Automata moments that completely change its meaning once you ...
Nier: Automata fans and the game’s modding community are confounded by the reveal of a previously unseen secret area in the game — a discovery made five years after Automata’s release on PlayStation 4 ...
Jose is a passionate writer and a video game enthusiast from Argentina. Throughout his career, he has contributed to various entertainment platforms, including the prominent Spanish channel Plano de ...
Creative collaborations are mercurial beasts. Unlike marriages or friendships, which can endure hard times and come out stronger on the other side, people trying to make great entertainment and art ...
When Square Enix and Platinum Games first announced NieR: Automata, a very small but passionate fanbase took note – it was the unexpected sequel to a game in Nier that hadn’t performed particularly ...
A NieR: Automata sequel is reportedly in the works and going to be revealed soon. Both bits of this report aren’t exactly shocking news, as Square Enix seemingly and recently teased a new NieR game, ...
The story of Nier: Automata takes place thousands of years after the events of Nier. Humanity has fled to the moon after aliens and their machine army invaded and took over Earth. To fight back, a ...
Robert (He/Him) has been playing games all his life and will talk your ear off about them if you give him half a chance. His favourite games are Bloodborne, Nier Automata, and Disco Elysium. If he's ...
The Nintendo Switch has already been home to some incredible ports, games that ostensibly shouldn’t work nearly as well as they do on the system. Titles like The Witcher 3, DOOM, and Skyrim run ...
Taro Yoko is a bit of a game design hero of mine. He's a game design punk; he makes what he wants, and the end result is often weird and wonderful all at once. He's best known for his work on weird, ...
Being a fan of the original NieR felt a lot like being part of a secret underground club. The game wasn’t pretty, it didn’t sell well, and no one knew what it was. I like to imagine that talking about ...