// [!] Renderer: User texture binding. Use a VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE 'VkDescriptorSet' as texture identifier. Call ImGui_ImplVulkan_AddTexture() to register ...
This is a list of disclosed users only. The game industry has traditionally been rather private, and a majority of game studios who are using Dear ImGui haven't disclosed their use publicly. If you ...
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