Meta has quietly launched Pocket, a new AI-powered app that lets users create, play, and share mini-games simply by describing them in plain English.
Android 17’s foldable gaming mode splits the screen into gameplay and virtual controller zones, making folding phones feel more like compact gaming handhelds.
Google has previewed Android 17’s upcoming foldable gaming mode, featuring a customizable 50/50 screen split and a built-in ...
Night School Studios' next game is unlike anything it has done. And likely unlike anything you've experienced on Netflix, too ...
These groundbreaking open-world games are redefining the genre with unique concepts like procedural generation, organic ...
Ronald is a Contributor at DualShockers with more than a decade of experience covering video games. He began writing about games in 2013 through public forums, reviews, news, and opinion pieces, ...
A university has officially opened its £2.5m games development facility. Anglia Ruskin University (ARU), which offers courses including in computer game design and art and games development, opened ...
Lucas Kloberdanz-Dyck is a writer for Collider. He grew up creating lists, stories, and worlds, which led to his love of anime and video games. He attended Sheridan College where he earned an Honours ...
Anthropic just shipped a model that can build an entire 3D video game from a single sentence. Claude Fable 5, released on June 9, is the company’s first generally available Mythos-class model, and ...
Studio MDHR made an appearance at Summer Game Fest 2026 with two big game reveals: Mighty Cuphead Adventure and a new hand-animated Cuphead game. Host Geoff Keighley introduced the new titles before ...
Legendary video game developer Fumito Ueda has revealed the official title of his upcoming game, gen ATLAS, at Summer Game Fest alongside a new trailer. Formerly known as “Project Robot”, it’s the ...
VR developer Vertigo Games has announced the closure of its Amsterdam studio. CEO Richard Stitselaar attributed the studio's closure to the challenges facing the VR industry. "This is not a decision ...
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